Special Thanks to Anthony Walker for the Illustrations used on the model
Title: Castle Siege
Programs: Maya, Photoshop
Lighting: Maya Renderman
A more fun driven piece while exploring Renderman and its material shader builder. The idea was to have a pinball game, while not being a pinball game. Instead of launching the ball will a plunger the player must attack a castle under siege with their medieval trebuchet. Once the ball is started, it bounces off the protected backboard into the play area. As the ball comes into play one can aim for either defender’s shields or castle gate, while at the same time striving for friendly crossbows to gain even more score. The question remains, will you gain entry?